This is default featured slide 1 title

Go to Blogger edit html and find these sentences.Now replace these sentences with your own descriptions.This theme is Bloggerized by Lasantha Bandara - Premiumbloggertemplates.com.

This is default featured slide 2 title

Go to Blogger edit html and find these sentences.Now replace these sentences with your own descriptions.This theme is Bloggerized by Lasantha Bandara - Premiumbloggertemplates.com.

This is default featured slide 3 title

Go to Blogger edit html and find these sentences.Now replace these sentences with your own descriptions.This theme is Bloggerized by Lasantha Bandara - Premiumbloggertemplates.com.

This is default featured slide 4 title

Go to Blogger edit html and find these sentences.Now replace these sentences with your own descriptions.This theme is Bloggerized by Lasantha Bandara - Premiumbloggertemplates.com.

This is default featured slide 5 title

Go to Blogger edit html and find these sentences.Now replace these sentences with your own descriptions.This theme is Bloggerized by Lasantha Bandara - Premiumbloggertemplates.com.

Showing posts with label bulletstorm. Show all posts
Showing posts with label bulletstorm. Show all posts

Tuesday, 14 December 2021

What are Olympic sports?

 The best part about any Summer Olympics is that the events occur at the perfect time of the calendar year.

...
That is just one reason we tune in to watch the Olympics every four years, even for events that are tape-delayed.
  1. Gymnastics.
  2. Track. ...
  3. Swimming. ...
  4. Women's Soccer. ...
  5. Water Polo. ...
  6. Men's Basketball. ...
  7. Team Volleyball. ...
  8. Table Tennis. ...

What are the 5 Olympic Games?
Sports of the Olympic Games

Only five sports have been contested at every summer Olympic Games since 1896: Athletics, Cycling, Fencing, Gymnastics and Swimming.

How many games are there in Olympic 2021?
33 sports
More than 11,000 athletes from 206 nations will compete in Japan this summer across a total 33 sports, five of which will feature at the Olympics for the first time
What is the most popular Olympic game?
The most popular world sport as measured by other methods is soccer, which is also one of the most popular Olympic sports, though swimming and athletics reach their peak in popularity during the Olympics and give soccer some competition.
What are the 4 different types of Olympics?
Athletes from hundreds of countries meet to compete for gold, silver, and bronze medals in individual and team sports. The Olympics include the summer games, winter games, and Paralympic Games. Each type of games is held every four years, with the winter and summer games held two years apart from each other.

Sunday, 12 December 2021

What is the benefits of playing Ludo?


A Ludo game will not make them feel happy, but it also stimulates the area of the brain that is responsible for memory formation and complex thoughts. Ludo assists in developing cognitive skills like problem-solving and decision-making. This stands true for both kids and adults.

Is Ludo a skill or luck game?
Shinde and Abhay Ahuja that a declaration be made that "Ludo is a game of chance, and not a game of skill", and therefore, the provisions of the Maharashtra Prevention of Gambling Act, 1887 would apply if the game is played for stakes.
Is Ludo good for children?
It is a fairly easy game and is enjoyable for kids. And just like any other game, the benefits of playing Ludo go beyond learning math concepts. It teaches good sportsmanship, the value of taking turns, sharing, and instills the spirit of competitiveness properly.
Is Ludo an intelligent game?
Ludo, Latin for 'I Play', uses machine learning and natural language processing to develop game concepts 24 hours a day. ... Ludo is built on a database of close to a million games and is agile and supremely intelligent.
Benefits of Playing Ludo:
  • Remain Stress Free.
  • Improve Bond with Family or Friends.
  • Increase Logical Thinking Capability & Other Cognitive Skills.
  • Impact on Blood Pressure.
  • 2. Development of Interpersonal Skills.
  • Dealing with Victory and Defeat.

Here are ten negative effects of video games:
  • Dopamine addiction.
  • Reduction in Motivation.
  • Alexithymia and emotional suppression.
  • Repetitive stress injuries and other health risks.
  • Poor mental health.
  • Relationship issues.
  • Social disconnection.
  • Exposure to toxic gaming environments.




    The Best Benefits of Playing Chess

     The game of chess is loved all over the world. From Amsterdam to Zhengzhou, people gather in living rooms, pubs, plazas, and libraries to match wits over the cherished checkered board.

    Why is it that people are willing to devote such time to the game? It’s undoubtedly the fact that chess involves an intense intellectual challenge that’s very good for the health of your mind.

    Keep reading to learn what we know about the benefits of playing chess.
    Chess develops the ability to see from someone else’s perspective 

    Skilled chess players learn to anticipate an opponent’s next moves. To predict what another person will do next, a player must develop the ability to adopt another person’s perspective and infer what action they are likely to take.

    Behavioral scientists call this this ability to see from another viewpoint the “theory of mind.” It’s an ability that is essential to exercising empathy and building healthy social relationships. A 2019 studyTrusted Source found that chess develops this perspective-taking ability in children who practice the game.

    It might not be surprising to learn that expert chess players have strong memory skills. After all, the game involves memorizing numerous combinations of moves and their potential outcomes.

    It’s also interesting to note that experienced chess players show higher performance related to a particular kind of recollection: auditory memory. This is the ability to remember what you’ve learned through hearing.

    In one experiment, researchersTrusted Source compared the recall ability of expert chess players to that of people with no chess-playing experience. They found that the chess players were significantly better at recalling lists of words they’d heard than people who had never played chess.

    Skilled chess players also have a better than average ability to remember and quickly recognize visual patterns, which researchersTrusted Source think comes from memorizing complex chess positions.









    Wednesday, 8 December 2021

    Best Outdoor Games to Keep Kids Entertained All Summer

     

    Capture the Flag

    Teamwork is the name of the game in this classic outdoor game for kids. Start with at least six players, and divide into two teams. Mark a designated playing space and establish a home base with a “flag” for each team. On “go,” each team tries to run into enemy territory, steal the flag, and make it back safely to their side. However, if you’re tagged by an opposing team member, you’re frozen and can no longer help your team. Keep the space small for younger kids, but for older children, you can add obstacles, hideouts, or play it in the dark. You can also try this glow-in-the-dark version for extra cool effects.


    Ghost in the Graveyard

    Gather at least five kids, and designate a home base as the safe spot. Choose one person to be the ghost. The ghost hides while the rest stay at the base and count to 30. The kids then spread out and look for the ghost. When someone finds him or her, they yell, “Ghost in the graveyard!” and everyone attempts to run back to base before the ghost tags them. If the ghost tags someone, that person becomes the new ghost. If the ghost doesn’t tag anyone, the last child back to home base is the ghost.

    Sardines

    This easy outdoor game for kids is like reverse hide-and-seek. Start with a group of four or more children, and pick one kid to be “it.” All the kids count to 30 while the child who is “it” finds a hiding spot. The kids then spread out and look for the hidden child. When they find him or her, they quietly hide with the other kid(s) until all the children are hiding in the same spot or as close as they can without being seen. The last one to find the spot becomes “it” for the next round.


    Kick the Can

    Pick an open area, preferably paved, like a driveway, and set an empty tin can in the middle. Gather at least four children, and pick one of them to be the “guard” or “it.” The guard counts to 30 while the other children hide. The hidden children’s goal is to kick the can without getting tagged by the guard. The guard’s goal is to protect the can, keeping it from getting kicked, by tagging any kid running toward it. Once tagged, that child is frozen where they stand. The child who kicks the can wins, or the guard wins if he or she tags all the other players out. Looking for more affordable activities? Check out these 22 things you should do at least once before summer’s over.

    Hospital Tag

    Regular tag is fun, but these tweaks to the rules can take it to the next level. Choose someone to be “it.” That child chases the other kids, trying to tag them. Once a child is tagged, they have to cover the spot where they were tagged with their hand to keep playing. The second time they are tagged they cover that spot with their other hand and keep playing. The third time they are tagged, they have to go to the “hospital,” where they are out for the rest of the game. The child who is “it” wins when all the other players are in the hospital. The first child in the hospital is the next “it.”

    Outdoor Games to Teach Your Kids This Fall and Winter

     
    1. HORSE

    How to Play It: The first person does anything they want, from spinning around to closing their eyes, before shooting a basketball into the hoop. If they miss, it’s the next person’s turn to make up a crazy shot. If he or she is successful, everyone else has to replicate the shot. Fail and you earn a letter, beginning with H and progressing to HORSE. 
    The last person standing without making it to horse wins.
    What Makes it Great: It’s horse! It takes a classic activity like shooting hoops or playing catch and leaves tons of room for creativity, which might be why you’ll see pros playing it whenever human-interest stories are produced. It can be played with virtually any number of players and can be adjusted for myriad age groups based on the height of the hoop.

    2. Marco Polo

    How to Play It: Everyone in the pool! One person closes his or her eyes and counts to 10. That person then says, “Marco.” Everyone then yells “Polo!” The Marco child pursues the fleeing Polos with his or her eyes closed periodically calling out, with the other participants responding. Whomever he or she catches becomes the next Marco, and the game starts anew. No getting out of the pool, you dirty cheaters.
    What Makes It Great: Exceedingly simple to organize — and, as it’s all about stealth, kids tend to stay pretty quiet.

    3. Johnny on the Pony

    How to Play It: One team crouches in a line, with their arms locked around each other’s waists. Essentially forming a wall. The other team jumps on top of the line with the intent of staying on. If everyone makes it to the top, they win if they can shout “Johnny on a pony!” three times before the bottom team can shake them off.
    What Makes It Great: This game is pure madness in the best way possible. Also, good practice for future rugby players.

    4. Freeze Tag

    How to Play It: For children already familiar with tag, this variant involves freezing if the “it” person tags you. The only way to thaw? A non-“it” player must tag you, to his or her peril. If everyone becomes frozen, the “it” person wins.
    What Makes It Great: It’s tag, but with teamwork and social skills baked in.

    5. Steal the Bacon

    How to Play It: Teams are divided evenly and each person is designated a number. Each team stands on opposite sides with a shoe sitting in the middle (doesn’t have to be a shoe, just something easy to hold). When a number is called, the designated players from each team run for the coveted item and try to get it back to their side. If you succeed, you get a point.
    What Makes It Great: Direct competition; plus, the designated caller can set up quality
     rivalries.
    6. Arm Wrestling

    How to Play It: Two participants put their elbows on a steady surface and grip each other’s hands. Whoever can get the other person’s hand to touch the surface wins. No use of second hand and no lifting elbow off the surface.
    What Makes It Great: The ultimate one-on-one battle of strength and endurance. There’s no way to gracefully lose an arm wrestling match. You can also tie in that Sylvester Stallone movie.

    7. Kick the Can

    How to Play It: One person is charged with protecting a can (or whatever) while other participants attempt to run up and knock it over. The catch? The kickers hide and join the protectors’ team if tagged. The rules can lead to an impasse, but when they don’t it’s a blast.
    What Makes It Great: You get to briefly live the life of a hobo during the great depression.

    Classic Outdoor Games for Kids

     


    WHEN I WAS a kid, we played outside with the other kids in the neighborhood with most of our free time. We also made the most of recess at school. We kept ourselves quite occupied without any of today's modern technologies. Listed below are some no-tech games that you may have enjoyed as a kid. I sure did. Some can be done indoors. Some can be done by yourself or with just one friend. But most of them are best when done outside with a group of people. Also, most of these games can be changed or improved by making up your own rules. Use your imagination!

    Hide and Seek

    Everyone has played this one. Most parents have played with their kids, since hiding and finding is a common interest of small children. I've heard of all kinds of variations on this game. Sometimes you count to twenty, sometimes ten, sometimes one hundred. Sometimes there is a home base that you can run to and tag, becoming "safe," sometimes you just wait to be found. The general idea is that one person is "it," that person closes his or her eyes and counts to a certain number without looking and then he or she tries to find the others. Number of Players: Ideally at least three. Equipment: None.

    Kick the Can

    This game is a variation of tag and hide & seek. One person or a team of people are designated as "it" and a can is placed in the middle of the playing area. The other people run off and hide while the "it" covers his or her eyes and counts to a certain number. "It" then tries to find everyone. If a person is tagged by "it", they go into a holding pen for captured players. If one of the un-captured players manages to kick the can, the captured players are released. The game is over once all the non-"it" players are in the holding pen. Number of Players: Ideally at least three. Equipment: A metal can.

    Capture the Flag

    This game is most fun when played with a large group. Split the group into two teams, each team having a flag or other marker at the team's base. The object of the game is to run into the other team's territory, capture their flag and make it safely back to your own territory. You can tag "enemy" players in your territory, sending them to your jail. They can be sprung from jail by a member of their own team running into your territory, tagging them and running back, with one freed person allowed per jail break. It is sometimes played that all the people in jail could hold hands and make a chain back toward their own territory, making it easier for members of their team to tag them. We also played a similar game called Steal the Sticks. It had almost the same rules, but several sticks were used instead of one flag. Number of Players: A large group. Equipment: Two flags or other markers.

    Parachute

    Fun for kids of all ages, this game involves a large round parachute, preferably with handles, with people holding the parachute all around the edges. It helps if someone is in charge telling people what to do. Players can just ruffle the parachute up and down a little bit, they can go all the way up and all the way down, or all the way up and then run underneath, sitting on the edge of the parachute, which can create a bubble of air with everyone inside. Players can also place light objects such as wiffle balls or beanbags on top of the parachute, and make them jump by ruffling the parachute. Also, one person can sit in the middle of the parachute and everyone ruffles it near the ground. If there is a smooth floor and a light child, the child can sit in the middle on top of the parachute and everyone else can walk partway around still holding the parachute edge. Then everyone pulls backward, spinning the child. There are countless variations. Number of Players: Depends on the size of the parachute, but usually eight to ten. Equipment: A play parachute. These aren't as hard to find as you would think. 

    Traffic Cop

    This game works best on a street with little to no traffic, or in a large paved area of some kind. You need bikes, wagons, pedestrians, scooters or whatever is available. One person directs traffic to make sure kids don't run into each other. It is more fun than it sounds, and helps kids learn about waiting to cross the street and about traffic safety. Number of Players: A small group. Equipment: Bikes, wagons, scooters, anything on wheels.

    Four Square

    This ball game is played on a square court further divided into four smaller squares, numbered one through four. One player stands in each of the squares, with the highest ranked player in number one, lowest in number four. You bounce the ball among the players, bouncing once in the other person's square before that person catches it. When I played this as a kid, we had countless additional rules to choose from. The person in square one got to choose the rules. Anyone who violates the rules will have to move down in the ranking, or be eliminated with another player rotating in to square four. Number of Players: Four, unless you take turns. Equipment: A four square court or sidewalk chalk, a playground ball.

    Hopscotch

    Use some sidewalk chalk and make a hopscotch grid. Number the squares from one to nine. Pick a rock that is good for tossing. Small ones can bounce too much, and larger ones are hard to throw. Start by tossing the rock onto Square 1. Hop over the rock and hop with a single foot or both feet (to follow the hopscotch pattern) all the way to the end. Turn around and come back, stopping on Square 2. Balancing on one foot, pick up the rock in Square 1 and hop over Square 1 to the start. Continue this pattern with Square 2. And so on. If you toss your rock and miss the correct square, your turn is over. This game can be played with any number of people, but only one person can go at a time. If it's raining or dark or too cold, you can get indoor hopscotch mats or foam pieces, or just find a pattern on the floor to follow, perhaps using a beanbag instead of a rock. Number of Players: One at a time. Equipment: Hopscotch grid, rock or beanbag.

    Jump-Rope and Double Dutch

    One of the biggest ways I spent my recess time as a young girl was jumping rope. I got quite good at it for my age, both in speed and in skill. It was fun to jump by myself, but it was even more fun to have a long rope and jump with a couple of friends. That's where jump-rope rhymes come in. They turn a simple exercise into a fun game, to compete against yourself and others. Then there's double dutch. I was always in awe of the older girls who could do double dutch. The first time I tried it, I got tripped up almost immediately. However, once you understand how to do it, it isn't as hard as it looks. Number of Players: One for single jumping, three with a longer rope or for double dutch. Equipment: One or two jump-ropes.

    Chinese Jump-Rope

    This game requires three people, or just one or two people with really good chairs. It is easily done inside, assuming a sturdy floor. This game resembles regular jump rope in that you jump. A lot. But you jump in a pattern. Two people (or chairs) put their feet inside the rope and stretch them out, standing far enough apart for the third person to jump between them. The third person, or jumper, faces one of the people holding the rope and jumps in a pattern of left, right, inside, outside and on the ropes. What pattern you use is up to you, but all the players should use the same one. The game is started with the rope around the ankles. Once the jumper does the jump correctly, the rope is moved up to the calves. Then to the knees, then the thighs. Usually it doesn't get any farther than that. Once you miss, it is someone else's turn. Number of Players: Preferably three, but it can be done with one or two. Equipment: A stretchy-type rope or 5 to 6 meters of rubber bands tied together in a circle.

    Jacks

    This game can be played on any flat surface, indoors or out. The player scatters the jacks on the playing surface, often by just tossing them out of one hand, as if rolling dice. The ball is then tossed up, is allowed to bounce once, and is caught before the second bounce. The player tries to scoop up jacks and catch the ball with one hand before the ball's second bounce. The number of jacks to be picked up goes in order. First you pick up one ("onesies"), then two ("twosies"), then three and so on. There are many variations to the rules of this game including things like "pigs in the pen" and "double bounces." Jacks is one game I wish I had played as a girl, but it was much more common when my mom was a child. Number of Players: Any, taking turns. Equipment: A set of jacks and a small rubber ball.

    Marbles

    The general rules specify that you draw a circle in the sand or on the sidewalk, and then take turns trying to knock each other's marbles out of the circle with your one large marble. As with the other games, there are countless variations. I haven't played this game at length, though, because I always seem to hurt myself flicking the large marble into the ring! You can also use a marble mat which contains different point zones. Number of Players: At least two. Equipment: Chalk, large and small marbles.

    Red Light, Green Light

    With enough room, this game can easily be played inside. One person is the traffic light at one end, and the other players are at the other end. When the traffic light faces the group, he or she says, "Red light!" and everyone must freeze. The traffic light then turns his or her back and says, "Green light!" while the group tries to get as close to the traffic light as possible. The traffic light turns around quickly, again saying, "Red light!", and if anyone is spotted moving, they have to go back to the starting place. The first person to tag the traffic light wins and gets to be the next traffic light. Number of Players: A small group. Equipment: None.

    Mother, May I

    This game is set up in the same way as Red Light Green Light. One person in the group asks the person in the front, "Mother, may I take steps forward?" The person at the front then says, "Yes, you may." or "No, you may not." You can vary your requests by including options such as taking baby steps, spinning steps, leaps or whatever strikes your fancy. Again, the first person to tag the person in the front wins and is the next person in the front. Number of Players: A small group. Equipment: None.

    Simon Says

    This game can be played anywhere, even in a car or other small space. One person is Simon and starts by saying, "Simon says, '[insert action here]'. " Everyone must then do the action. However, if Simon makes an action request without saying, "Simon says" to begin the request, anyone who does that action is out. The last person still playing in the end will be Simon for the next round. Number of Players: A small group. Equipment: None.

    Tag

    It seems that everyone knows how to play tag, but just in case it wasn't in your childhood game playing repertoire, here is how you play. A group of kids decides who will start out as being "it." That person chases the other people around, trying to tag one of them with their hand. The newly tagged person is now "it." There is often the rule of "no tag-backs" where you can't tag the person who just tagged you. The game ends when everyone is tired of playing. Number of Players: Any size group. Equipment: None.

    Shadow Tag

    In this fun version of Tag, you tag each other's shadow with your feet instead of tagging their body. Thus, it must be played on a sunny day. The closer to noon, the greater the difficulty. Number of Players: A small group. Equipment: None.

    Freeze Tag

    This is a variation of Tag where if the person who is "it" tags you, you have to freeze where you are. Another participant can tag you to unfreeze you. Number of Players: A small group. Equipment: None.

    TV Tag

    A variation of Freeze Tag where the person unfreezing the frozen player has to call out a TV show title. That show then can't be used again during that game. Number of Players: A small group. Equipment: None.

    Marco Polo

    This variation of tag is played in a swimming pool. Whoever is "it" closes their eyes and yells "Marco!" The other players then yell "Polo!" The "it" person has to tag one of the others, and then that person is "it." Be sure to play in a pool that is not too deep for any of the players. Number of Players: A small group. Equipment: A swimming pool.

    Blind Man's Bluff

    A favorite game in Tudor and Victorian England, this game is yet another variation on tag. The person who is "it" wears a blindfold and tries to tag the other players. Be sure to play this in an area safe from obstructions and other hazards. Number of Players: A small group. Equipment: A blindfold.





    Monday, 6 December 2021

    Are Video Games Good for You? The Positive Effects of Video Games

     




    The main benefits of playing video games involve enhancing mental skills that include:

    1. Problem solving and logic – When a child plays a game such as The Incredible Machine, Angry Birds or Cut The Rope, he trains his brain to come up with creative ways to solve puzzles and other problems in short bursts
    2. Hand-eye coordination, fine motor and spatial skills. In shooting games, the character may be running and shooting at the same time. This requires the real-world player to keep track of the position of the character, where he/she is heading, his speed, where the gun is aiming, if the gunfire is hitting the enemy, and so on. All these factors need to be taken into account, and then the player must then coordinate the brain’s interpretation and reaction with the movement in his hands and fingertips. This process requires a great deal of eye-hand coordination and visual-spatial ability to be successful.  Research also suggests that people can learn iconic, spatial, and visual attention skills from video games.  There have been even studies with adults showing that experience with video games is related to better surgical skills. Also, a reason given by experts as to why fighter pilots of today are more skillful is that this generation’s pilots are being weaned on video games.
    3. Planning, resource management and logistics.  The player learns to manage resources that are limited, and decide the best use of resources, the same way as in real life.  This skill is honed in strategy games such as SimCity, Age of Empires, and Railroad Tycoon. Notably, The American Planning Association, the trade association of urban planners and Maxis, the game creator, have claimed that SimCity has inspired a lot of its players to take a career in urban planning and architecture.
    4. Multitasking, simultaneous tracking of many shifting variables and managing multiple objectives.  In strategy games, for instance, while developing a city, an unexpected surprise like an enemy might emerge.  This forces the player to be flexible and quickly change tactics.
    5. Cognitive researcher Daphne Bavalier talks about how video games can help us learn, focus and, fascinatingly, multitask.

    6. Quick thinking, making fast analysis and decisions.  Sometimes the player does this almost every second of the game giving the brain a real workout. According to researchers at the University of Rochester, led by Daphne Bavelier, a cognitive scientist, games simulating stressful events such as those found in battle or action games could be a training tool for real-world situations. The study suggests that playing action video games primes the brain to make quick decisions. Video games can be used to train soldiers and surgeons, according to the study. Importantly, decisions made by action-packed video game players are no less accurate. According to Bavelier, “Action game players make more correct decisions per unit time. If you are a surgeon or you are in the middle of a battlefield, that can make all the difference.”
    7. Accuracy – Action games, according to a study by the University of Rochester, train the player’s brain to make faster decisions without losing accuracy. In today’s world, it is important to move quickly without sacrificing accuracy.
    8. Strategy and anticipation – Steven Johnson, author of Everything Bad is Good For You: How Today’s Popular Culture is Actually Making Us Smarter, calls this “telescoping.” The gamer must deal with immediate problems while keeping his long-term goals on his horizon.
    9. Situational awareness – – Defense News reported that the Army include video games to train soldiers to improve their situational awareness in combat. Many strategy games also require the player to become mindful of sudden situational changes in the game and adapt accordingly.
    10. Developing reading and math skills – The young gamer reads to get instructions, follow storylines of games, and get information from the game texts.  Also, using math skills is important to win in many games that involves quantitative analysis like managing resources.
    11. Perseverance – In higher levels of a game, the player usually fails the first time around, but he keeps on trying until he succeeds and move on to the next level.
    12. Pattern recognition – Games have internal logic in them, and the player figures it out by recognizing patterns.
    13. Estimating skills
    14. Inductive reasoning and hypothesis testing – James Paul Gee, professor of education at the University of Wisconsin-Madison, says that playing a video game is similar to working through a science problem. Like a student in a laboratory, the gamer must come up with a hypothesis. For example, the gamer must constantly try out combinations of weapons and powers to use to defeat an enemy.  If one does not work, he changes hypothesis and try the next one.  Video games are goal-driven experiences, says Gee, which are fundamental to learning.
    15. Mapping – The gamer use in-game maps or build maps on his head to navigate around virtual worlds.
    16. Memory – Playing first person shooter games such as Call of Duty and Battlefield series enables the player to effectively judge what information should be stored in his working memory and what can be discarded considering the task at hand, according to a study published in the Psychological Research.
    17.  Concentration – A study conducted by the Appalachia Educational Laboratory reveal that children with attention-deficit disorder who played Dance Dance Revolution improve their reading scores by helping them concentrate.
    18. Improved ability to rapidly and accurately recognize visual information – A study from Beth Israel Medical Center NY, found a direct link between skill at video gaming and skill at keyhole, or laparoscopic, surgery. Doctors who spent at least three hours a week playing video games made about 37 % fewer mistakes in surgery and performed the task 27% faster than non-gaming surgeons. Another study found that people who play video games on a regular basis are better at registering visual data and are therefore quicker visual learners. They are also more resistant to perceptual interference, and are therefore able to learn for a longer period of time in distracting environments.
    19. Reasoned judgments
    20. Taking risks – Winning in any game involves a player’s courage to take risks. Most games do not reward players who play safely.
    21. How to respond to challenges
    22. How to respond to frustrations
    23. How to explore and rethink goals
    24. Teamwork and cooperation when played with others – Many multiplayer games such as Team Fortress 2 involve cooperation with other online players in order to win. These games encourage players to make the most of their individual skills to contribute to the team. According to a survey by Joan Ganz Cooney Center, teachers report that their students become better collaborators after using digital games in the classroom.
    25. Management – Management simulation games such as Rollercoaster Tycoon and Zoo tycoon teach the player to make management decisions and manage the effective use of finite resources. Other games such as Age of Empires and Civilization even simulate managing the course of a civilization.
    26. Simulation, real world skills.  The most well known simulations are flight simulators, which attempt to mimic the reality of flying a plane. All of the controls, including airspeed, wing angles, altimeter, and so on, are displayed for the player, as well as a visual representation of the world, and are updated in real time.
    27. Non-English speaking players report learning English by playing games.

    Are Video Games Bad for You? The Negative Effects of Video Games

    • Most of the bad effects of video games are blamed on the violence they contain.  Children who play more violent video games are more likely to have increased aggressive thoughts, feelings, and behaviors, and decreased prosocial helping, according to a scientific study (Anderson & Bushman, 2001). A number of studies across different cultures suggest that children who play violent video games become physically aggressive in their daily lives. Also according to Dmitri A. Christakis of the Seattle Children’s Research Institute, those who watch a lot of simulated violence, such as those in video games, can become immune to it, more inclined to act violently themselves, and are less likely to behave emphatically. Another study suggests that chronic exposure to violent video games is not only associated with lower empathy, but emotional callousness as well.

    • This, however, is still hotly debated because there is also evidence that shows that excessive use of video games does not lead to long-term desensitization and lack of empathy. A 2017 study published in Frontiers in Psychology, for example, didn’t find any long-term effects of playing violent video games and empathy. Another study from University of York and another by the Royal Society found no evidence to support the theory that video games make players more violent, and another study suggests that there is no increase in the level of aggression of players who had long-term exposure to violent video games. A 2020 reanalysis of a number of independent studies did not find a clear link between video game and both violence and agression in children. This finding was again confirmed when no evidence was found that violence against other people increases after a new violent video game is released, although some children do display aggression by destroying objects, not attacking people.

      Although politicians oftentimes declare video games as a cause of gun violence, there is currently little scientific evidence that links playing video games, even the “gruesome and grisly” ones, to violence.

    • On the other hand, The American Psychological Association (APA) concluded that there is a “consistent correlation” between violent game use and aggression, but finds insufficient evidence to link violent video play to criminal violence.  An open letter by a number of media scholars, psychologists and criminologists, however, find APA’s study and conclusion to be misleading and alarmist.   Many experts including Henry Jenkins of Massachusetts Institute of Technology have noted that there is a decreased rate of juvenile crime which coincides with the popularity of games such as Death Race, Mortal Kombat, Doom and Grand Theft auto. He concludes that teenage players are able to leave the emotional effects of the game behind when the game is over.   Indeed there are cases of teenagers who commit violent crimes who also spend great amount of time playing video games such as those involved in the Columbine and Newport cases. It appears that there will always be violent people, and it just so happen that many of them also enjoy playing violent video games.

      Also, a meta analysis conducted by the Stentson University psychologist Christopher Ferguson, that examines 101 studies found that “violent video games had little impact on kids’ aggression, mood, helping behavior or grades.” According to Ferguson, “Any claims that there is consistent evidence that violent video games encourage aggression are simply false.” Others like Benjamin Burroughs, a professor of emerging media at the University of Nevada, Las Vegas found that there are no longitudinal studies that show a link between violence and video games, and although players experience short-term increase in aggressive thoughts and feelings after playing video games, it doesn’t rise to the level of violence. Also, men who commit severe acts of violence actually play video games less than the average male, according to Patrick Markey, a psychology professor at Villanova University.

    • Also, in 2018, an analysis of 24 studies involving 17000 youngsters from countries including the U.S., Canada, Germany and Japan and published in the Proceedings of the National Academy of Sciences found those who played violent games such as “Grand Theft Auto,” “Call of Duty” and “Manhunt” were more likely to exhibit behavior such as being sent to the principal’s office for fighting or hitting a non-family member. According to Jay Hull, the study’s lead author “If your kids are playing these games, either these games are having a warping effect on right and wrong or they have a warped sense of right or wrong and that’s why they are attracted to these games. Either way you should be concerned about it.” Hull’s previous research suggests players may also practice riskier behaviors such as reckless driving, binge drinking, smoking and unsafe sex.
    • Other studies that seem to indicate that playing video games have a connection to aggressive thoughts and behavior are those done by Anderson & Dill, 2000 and Gentile, Lynch & Walsh, 2004.
    • Some experts who believe that there is a connection between video games and violence blame the games’ interactive nature. In many games, kids are rewarded for being more violent. The act of violence is done repeatedly. The child is in control of the violence and experiences the violence in his own eyes (killings, kicking, stabbing and shooting). This active participation, repetition and reward are effective tools for learning behavior.
    • Kids can be addicted to video gaming. The World Health Organization in June 2018 declared gaming addiction as a mental health disorder. A study by the Minneapolis-based National Institute for Media and the Family suggests that video games can be addictive for kids, and that the kids’ addiction to video games increases their depression and anxiety levels. Addicted kids also exhibit social phobias. Not surprisingly, kids addicted to video games see their school performance suffer. Neuroimaging research suggests heavy use of certain video games may cause brain changes linked to addictive behaviors. Also, MRI scans reveal that addictive video games can have a similar effect on kids’ brains as drugs and alcohol. A series of studies by California State University found that the impulsive part of the brain, known as the amygdala-striatal system was more sensitive and smaller in excessive game players. According to Professor Ofir Turel, heavy game players between 13 and 15 whose self-control system is not yet well-developed can have increased susceptibility to other forms of addiction and can be more predisposed to impulsive and risky behaviors later in life.


    • A study from the Université de Montréal suggests that playing action video games like Call of Duty may actually harm the brain. Most study participants mainly use an area of the brain called the caudate nucleus. These players navigate through the game terrain using in-system navigation tools or on-screen GPS, relying on navigational “habit” instead of active learning. It appears that this causes an increase in the amount of gray matter in their caudate nucleus, while it decreases in the hippocampus. Reduced gray matter in the hippocampus has previously been linked to higher risks of brain illnesses, including depression, schizophrenia, PTSD, and Alzheimer’s disease. However players who play games that requires players to navigate using spatial strategies like the 3D Super Mario games have increased grey matter in the hippocampus.
    • Too much video game playing makes your kid socially isolated.  Also, he may spend less time in other activities such as doing homework, reading, sports, and interacting with the family and friends. On the other hand, a study by researchers at the North Carolina State University, New York and the University Of Ontario Institute Of Technology points out that gamers usually do not replace their offline social lives with online game playing, but rather it expands them. In fact, among gamers, being a loner is not the norm.