Sunday 21 November 2021

Skyrim Anniversary Edition is an insubstantial update that I will play for a substantial number of hours





I can't believe Skyrim has got its hooks in me again. How much of my life can I dedicate to playing this one single-player game? A lot more, it turns out. The Anniversary Edition, which appeared last week, has been an excuse rather than a reason. Unlike the Special Edition, this is just some DLC that includes a bunch of premium Creation Club mods, the vast majority of which were available already. It's not this lackluster DLC that's driven me back into Skyrim's arms—it's Skyrim itself. A decade on, nothing else has come around that can topple its place in my heart.



Morrowind is my favorite Elder Scrolls game. This is because I'm cool and have great taste. I love Morrowind. But I can't remember the last time I played. It feels old, and in turn that makes me feel old, and I'd really rather not. Skyrim, on the other hand, can quite easily be made to look just as handsome as a game newly launched today with just a few mods.


So I'm a bit shallow, I guess. But there's more to it than that. Skyrim is a game bursting with potential. It is a platform for adventures and stories and user-created malarkey. Entirely new games have been built inside it. One of the most lauded was recreated and released as a standalone game only this year, and it's brilliant. Skyrim's main story is fine, but these days I'm happy to avoid it for as long as possible—instead of choosing to start as a vampire, a warlock's thrall, or a hunter just hanging out in the woods. And from there, my own adventure begins, one built in collaboration with Bethesda and an army of creative modders.

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